Chapter 6. F

Table of Contents
Fade() — A transition effect with the appearance of a dissolve between two images.
false — The Boolean false value.
fdlibm — A publicly available library of math functions.
FIELDSET object — A field set within a form.
FIELDSET.align — The alignment of the field set within its surrounding objects.
FIELDSET.margin — The margin around a fieldset to separate it from its surrounding objects.
File extensions — A means of determining file content by a part of its file name.
File object — A special JScript object representing a file on a locally mounted drive.
File.Attributes — The file-system attributes of a file.
File.Copy() — A method that copies files.
File.DateCreated — The creation date of the file.
File.DateLastAccessed — The date that a file was last accessed.
File.DateLastModified — The last modified data for a file.
File.Delete() — A method that deletes files.
File.Drive — The drive name that the file is stored on.
File.Move() — A file move method.
File.Name — The name of the file.
File.OpenAsTextStream() — A means of opening the file as if it were a text stream so JScript can do I/O on it.
File.ParentFolder — The parent folder that contains the file.
File.Path — The path within the file system that locates the file.
File.ShortName — The DOS 8.3 filename for the file.
File.ShortPath — The DOS 8.3 compatible path to the file.
File.Size — The size of the file.
File.Type — The type of the file.
File object — An object that encapsulates a file on the local file system within the server.
File() — A constructor for creating new instances of the file object in an NES server.
File.byteToString() — Convert a byte value into a string.
File.clearError() — Reset the error property value.
File.close() — Close the file that was opened with the File.open() method.
File.constructor — A reference to the constructor function for this object.
File.eof() — This method returns a flag indicating whether we are at the end of the file or not.
File.error() — An accessor function for the error property.
File.exists() — A method that returns a flag to indicate whether the file exists or not.
File.flush() — Purges the output buffer to the file after some writing.
File.getLength() — Returns the length of the file measured in 8 bit characters.
File.getPosition() — Returns the current position in the file where the next read or write is to take place.
File.open() — Opens a file for reading, writing or appending.
File.prototype — The prototype for the File object which can be used to extend the interface for all File objects.
File.read() — Reads a string of characters from the file.
File.readByte() — Reads a single byte or character from the file.
File.readln() — Reads from the current position up to the next newline character in the file.
File.setPosition() — Sometimes you may need to reposition the file pointer. This method allows you to position it at exactly the right place.
File.stringToByte() — Converts the first character of the string argument into a byte value.
File.write() — Writes a string of data out to the file.
File.writeByte() — Writes a single byte to the file.
File.writeln() — Writes a string and automatically place a newline character after it in the file.
file: URL — Loads a local file into a window.
Files object — A collection of files belonging together in a folder.
Files.Count — A count of the number of file items in the Files collection.
Files.Item() — An accessor for retrieving individual File objects by name from a Files collection.
FileSystem object — An object that represents an entire file system for a specific disk drive.
FileSystem.BuildPath() — A method for manufacturing paths within the file system.
FileSystem.CopyFile() — A method for copying files within the file system.
FileSystem.CopyFolder() — A method for copying folders within the file system.
FileSystem.CreateFolder() — A method for creating new folders within the file system.
FileSystem.CreateTextFile() — A method for creating new empty text files within the file system.
FileSystem.DeleteFile() — A method for deleting files from the file system.
FileSystem.DeleteFolder() — A method for deleting folders from the file system.
FileSystem.DriveExists() — A method for testing the existence of a drive.
FileSystem.Drives[] — A list of all Drive objects within the file system.
FileSystem.FileExists() — A means of testing for the existence of a file.
FileSystem.FolderExists() — A means of testing for the existence of a folder.
FileSystem.GetAbsolutePathName() — A method that returns the complete path name of a file.
FileSystem.GetBaseName() — A method that returns the base name of a file.
FileSystem.GetDrive() — A method that returns a drive object from the file system.
FileSystem.GetDriveName() — A method to obtain the drive name of a drive within the file system.
FileSystem.GetExtensionName() — A method to yield the file extension from the path name.
FileSystem.GetFile() — A method to obtain a File object from a file system.
FileSystem.GetFileName() — A method to extract a file name from a path.
FileSystem.GetFolder() — A method to extract the folder from a path.
FileSystem.GetParentFolderName() — A method to extract the parent folder from a path.
FileSystem.GetSpecialFolder() — A method to yield a special folder within the file system.
FileSystem.GetTempName() — A method to generate a unique temporary file name.
FileSystem.MoveFile() — A method to move a file within the file system.
FileSystem.MoveFolder() — A method to move a folder within the file system.
FileSystem.OpenTextFile() — A method for opening text files for I/O.
FileUpload object — A text field in a form for entering the name of a file to be uploaded to the server.
FileUpload.accept — A list of acceptable MIME types for a file upload in a form.
FileUpload.handleEvent() — Passes an event to the appropriate handler for this object.
FileUpload.select() — Triggers a Select event on a FileUpload object.
FileUpload.size — Returns the size of the file to be uploaded.
FileUpload.type — The type of a form input element.
FileUpload.value — The file name entered by the user for the file to be uploaded.
Filter — A mechanism for providing display effects in MSIE.
filter - Alpha() — A visual filter for controlling transparency.
filter - AlphaImageLoader() — An image is displayed in the object with some additional control over how it is displayed.
filter - Barn() — A transition effect with the appearance of barn doors opening or closing.
filter - BasicImage() — Controls over the basic image display attributes of the containing HTML Element object.
filter - BlendTrans() — A blend filter for controlling transitions.
filter - Blinds() — A transition effect with the appearance of venetian blinds opening or closing.
filter - Blur() — A visual filter for blurring objects.
filter - CheckerBoard() — A transition effect with the appearance of chequer board blinds opening or closing.
filter - Chroma() — A visual filter for chroma key effects.
filter - Compositor() — As content is added to an object, it can be colored to indicate that it is changed content.
filter - DropShadow() — A visual filter for creating drop shadows.
filter - Emboss() — Displays the image content of the HTML element as if it were an embossed effect.
filter - Engrave() — An effect that is the opposite of the embossed image appearance.
filter - Fade() — A transition effect with the appearance of a dissolve between two images.
filter - FlipH() — A visual filter for horizontal mirror effects.
filter - FlipV() — A visual filter for vertical mirror effects.
filter - Glow() — A visual filter for adding a glow effect.
filter - Gradient() — A procedural definition of a gradient effect.
filter - GradientWipe() — A transition effect with the appearance of a wipe with a soft edge.
filter - Grayscale() — A visual filter for converting to a grayscale appearance.
filter - Inset() — A diagonal wipe across the image revealing the new image.
filter - Invert() — A visual filter for inverting image colors.
filter - Iris() — A transition effect with the appearance of an iris opening or closing.
filter - Light() — A visual filter for simulating a lighting model.
filter - Mask() — A visual filter for creating a transparent mask.
filter - MaskFilter() — Uses the transparent color pixels of an object into a mask.
filter - Matrix() — A means of applying sophisticated rotation, translate, and scaling effects to an image using matrix transformation.
filter - MotionBlur() — An enhanced motion blur artifact that replaces the older Blur() filter functionality.
filter - Pixelate() — A transition effect with the appearance of a coarse pixelated dissolve.
filter - Pixelate() — An effect that simulates the pixellation achieved when lowering the display resolution of an image.
filter - RadialWipe() — A transition effect with the appearance of a radar display wiping round.
filter - RandomBars() — A transition effect with the appearance of random bars sliding down.
filter - RandomDissolve() — A transition effect with the appearance of a fine pixelated dissolve.
filter - RevealTrans() — A reveal filter for controlling transitions.
filter - Shadow() — A visual filter for creating a shadow.
filter - Slide() — A transition effect with the appearance of one image sliding over another.
filter - Spiral() — Reveals the new image with a spiral effect.
filter - Stretch() — A variation on a wipe effect except that the new image appears to stretch over the old one. The old one is squashed until it disappears.
filter - Strips() — Reveals new image by sliding diagonal strips across the image.
filter - Wave() — A visual filter for creating ripple effects.
filter - Wheel() — Reveals the new image with a rotating spoked wheel effect.
filter - XRay() — A visual filter that displays only the element edges.
filter - Zigzag() — Reveals the new image with a zigzag effect.
Filter object — A single filter object obtained from an element's filters array.
Filter.enabled — A flag indicating whether a filter is enabled.
Filters object — The filters object is part of the MSIE filter mechanisms and is a special case of the collection object.
Filters.item() — An item selector for accessing a single filter within the collection.
Filters.length — The length of the filter collection.
final — Reserved for future language enhancements.
finally ... — Part of the try ... catch ... finally error-handling mechanism.
find() — A means of performing a text search on the document content.
FindProxyForURL() — The main function in a proxy.pac file.
FlipH() — A visual filter for horizontal mirror effects.
FlipV() — A visual filter for vertical mirror effects.
float — Reserved for future language enhancements.
Floating constant — A floating constant is a literal floating point value.
Floating point — A type of number value.
Floating point arithmetic — Arithmetic operations performed on floating point values.
Floating point constant — A floating point value.
Flow control — Redirecting the program execution away from the linear flow.
focus() — Direct the keyboard and mouse focus onto the window.
Folder object — A special JScript folder object.
Folder.Attributes — The file system attributes of a folder.
Folder.Copy() — A method to copy folders.
Folder.DateCreated — The date that the folder was created.
Folder.DateLastAccessed — The date that the folder was last accessed.
Folder.DateLastModified — The date that the folder was last modified.
Folder.Delete() — A method to delete a folder.
Folder.Drive — The drive name that folder belongs to.
Folder.Files[]
Folder.IsRootFolder — A flag indicating whether the folder is the root folder for the drive it lives in.
Folder.Move() — A means of moving folders.
Folder.Name — The name of a folder.
Folder.ParentFolder — The folder containing the folder object.
Folder.Path — The file-system path to the folder.
Folder.ShortName — The DOS 8.3 name for the folder.
Folder.ShortPath — The DOS 8.3 path to the folder.
Folder.Size — The size of the folder contents.
Folder.SubFolders[] — A list of sub-folders within the receiving folder object.
Folder.Type — The folder object type.
Folders object — A special JScript object that contains a collection of Folder objects.
Folders.Add() — Add a folder to the collection.
Folders.Count — Return a count of the number of Folder objects in the collection.
Folders.Item() — Locate and return a reference to a specifically named Folder.
FONT object — An object that represents a <FONT> tag.
FONT.color — The color of text contained within a <FONT> block.
FONT.face — The font face for text contained within the <FONT> block.
FONT.size — The size of text contained within the <FONT> block.
for( ... ) ... — An iterator mechanism - a loop construct.
for( ... in ... ) ... — An iterator mechanism - a loop construct.
Form — A browser page that can be filled in and submitted with user specified values.
Form element — Those components that are used to construct a form document.
Form object — An object representing an HTML <FORM> tag.
Form.acceptCharset — The character set that the form will be prepared to accept input from.
Form.action — A property that contains the submit action method for the <FORM>.
Form.elements.length — The number of input elements there are in the form. This is a reflection of the Form.length property.
Form.elements[] — An array containing a list of elements belonging to a form.
Form.encoding — The type of encoding that the form needs to undergo during submission.
Form.enctype — An alias for the Form.ecoding property as specified by DOM level 1.
Form.handleEvent() — Pass an event to the appropriate handler for this object.
Form.length — The number of elements in a form.
Form.method — The method of submission for the form object.
Form.name — This corresponds to the NAME attribute of the <FORM> tag.
Form.reset() — Invoke a form reset on the field content.
Form.submit() — Invoke a form submit to the server.
Form.tabIndex — A control of where the form appears in the tabbing order of the page.
Form.target — A target window or frame for the form response to be displayed in.
Form verification — A process of checking user entered form values.
Formal Parameter List — The arguments that are passed to a function when it is called.
FormArray object — The FormArray object is a collection of objects referring to the Form objects for the current document.
FormArray.item() — An item selector for picking items out of a collection of forms.
FormArray.length — The number of forms in the form array.
FormElement object — An object representing an HTML <INPUT> tag in a <FORM>.
FormElementsArray object — A collection containing the input elements of a form. This is provided by adding properties to the FORM object the elements belong to.
FormElementsArray.length — The number of input elements within a form.
forward() — Equivalent to the user clicking on the [FORWARD] button.
frame — This is another name for self and window.
Frame object — An object representing an HTML <FRAME> tag.
Frame.borderColor — The color of a border around a frame.
Frame.close() — A redundant method that should be ignored.
Frame.defaultStatus — A default status value that only applies when the mouse is in the frame.
Frame.frameBorder — A control attribute for borders around frames.
Frame.height — The height of a frame.
Frame.longDesc — This is a URL which points at a document containing a long description of the contents of this frame.
Frame.marginHeight — The vertical height of a top and bottom margin round a frame.
Frame.marginWidth — The horizontal width of a margin round a frame.
Frame.name — This corresponds to the NAME attribute of the <FRAME> tag.
Frame.noResize — A switch to control the resize box on a frame.
Frame.parent — A reference to the window (frame) that contains the frame.
Frame.scrolling — A switch to control the appearance of scrollbars on a frame.
Frame.src — The URL for a document contained within the frame.
Frame.top — The top-level window that owns the hierarchy the current frame lives in.
FrameArray object — A collection of frames within a window. Actually there is no FrameArray object type because it is implemented as a Frames object.
FrameArray.item() — An item picker for accessing individual frames within a collection.
FrameArray.length — The number of frame objects in a frame collection.
frameRate — An indication of the frame rate for the current display.
Frames object — A collection of frames belonging to a document or window.
Frames.length — The number of frames in the window to which the frames array belongs. The number of inline frames in the current document.
frames[] — The frames array belongs to the window object.
FRAMESET object — An object that represents a <FRAMESET> tag.
FRAMESET.accessKey — A key that needs to be pressed before the input object will respond to data entry.
FRAMESET.border — A switching attribute that controls the border around the frames in a frame-set.
FRAMESET.borderColor — An attribute controlling the color of a border around the frames in a frame-set.
FRAMESET.cols — The column arrangement of frames within a frame-set.
FRAMESET.frameBorder — A switching attribute for the border around individual frames within the frame-set.
FRAMESET.frameSpacing — A property indicating the amount of space between frames within the frame-set.
FRAMESET.rows — The row control attribute for the frame-set.
FRAMESET.tabIndex — A numeric ordering of the <FRAMESET> within the parent document's tabbing sequence.
Free-format language — A somewhat relaxed layout strategy for source code.
ftp: URL — A request from a web browser to an ftp server to send a file.
Function — The action of executing a function object's script source text.
Function arguments — The parameters that are passed to a function as it is called.
Function call — A means of invoking a function definition.
Function call operator ( ) — The parentheses change a property into a function/method.
Function code — Script source in a declared function.
Function definition — The description of a function in the script source text.
Function literal — A way of creating functions on the fly within your script.
Function object — An object of the class "Function".
Function() — A Function object constructor.
Function() — A Function object constructor.
Function.apply() — Uses a function object as if it belonged to another target object.
Function.arguments[] — The values passed to the function when it is called.
Function.arity — The number of arguments expected by a function call.
Function.call() — Uses a function object as if it belonged to another target object.
Function.caller — A reference to the caller of the function.
Function.Class — Internal property that returns an object class.
Function.constructor — A reference to a constructor object.
Function.length — The number of arguments expected by a function call.
Function.prototype — The prototype for the Function object that can be used to extend the interface for all Function objects.
Function.toSource() — Returns a string primitive version of the function.
Function.toString() — Returns a string primitive version of an object.
Function.valueOf() — Returns a string primitive version of the function.
Function object properties — User defined properties added to a function object.
Function property — A property belonging to an object which can be called as a function.
Function prototype — A description of the calling interface to a function.
Function scope — The context within which the body script runs is the function scope.
function( ... ) ... — The description of a function in the script source text.
Fundamental data type — The basic simple native data types.
Furniture — A name for the various items that form the window border.